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Software

Computational Geometry Engineer

Live at the intersection of math, graphics, and manufacturing.

Location

SF Bay Area

Employment Type

Full-time

Location Type

On-site

Department

Software

We are looking for Computational Geometry Engineers who love the math behind shapes and the engineering it takes to make that math fast. If you have built mesh processing pipelines, toolpath generators, or CAD interop layers and enjoyed every minute, this role was written for you.

You will work on the geometric primitives that power our planning and manufacturing stack. Expect to design data structures for meshes and implicit surfaces, write robust algorithms that hold up against real-world inputs, and care about numerical conditioning the way most people care about tabs versus spaces.

Strong linear algebra, computational geometry, and a love for clean abstractions over messy geometry are essential. Comfort with C++ and GPU compute is a big plus. Bonus points if you have shipped anything that consumes STEP, IGES, or industrial mesh formats without crying.

If half-edges are your love language, we should definitely talk.

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